Quake 64

Quake 64

for the Nintendo 64

One of the classic representatives of the first-person shooter genre. Designed and released in 1996 by the authors of the groundbreaking game Doom - iD Software. This is the first game to start the still ongoing series. Unlike its famous predecessor, the game uses an engine capable of rendering full-fledged 3D: the game supports an earlier version of 3D acceleration through OpenGL. After moving to a new engine, the game needed a new control scheme: the movement is now possible in all three directions, including the vertical axis.
Quake 64
Quake 64
Quake 64
Quake 64
Quake 64
Quake 64


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